Eclipse Phase Rules Wiki

Description: Cybernetic brains are where the ego (or controlling AI) resides in Synthmorphs and Pods. Modeled on biological brains, cyberbrains have a holistic architecture and serve as the command node and central processing point for sensory input and decision-making. Only one ego or AI may “inhabit” a cyberbrain at a time; to accommodate extras, Mesh Inserts or a Ghostrider Module must be used. Since cyberbrains store memories digitally, they have the equivalent of Mnemonic Augmentation. They also have a built-in Puppet Sock may be remote-controlled, though this option may be removed by those who value their security. Cyberbrains are vulnerable to Brainhacking and other forms of electronic infiltration/attack. Cyberbrains come equipped with two or more pairs of External Access Jacks, usually located at the base of the skull, which allow for direct wired connections.

[ Moderate ]
but included for free in all synthetic morphs and pods

See Also[]