Description: These devices emit a concussive blast designed to knock opponents off their feet and stun them. Any character caught within a base blast radius of 10 meters must make a SOM x 2 Test. If they fail, they are knocked down. If their MoF is 30+, they are additionally stunned until the end of the next Action Turn. Anyone caught in the blast radius suffers a –10 action modifier for the rest of that Action Turn.

Armor Penetration Damage Value Average DV Armor Used to Resist Cost
1d10 ÷ 2 5 Energy
[ Moderate ]

See AlsoEdit

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